﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace IRPG
{
    public class IronSword : IWeapon
    {
        public void Attack(Monster monster)
        {
            //monster.HP -= 50;
            //monster.Notify();
            //Console.WriteLine("攻击成功!HP降低50");
            monster.Notify(50);
        }
    }
}
